AI Insights · Timothy · January 2022
Top 5 City Building Games on Android in Nigeria for Q4 2021
In Q4 2021, the top city-building games on Android in Nigeria showcased varied trends in downloads, revenue, and active users. Highlights include notable performance from Megapolis: City Building Sim and City Island 5 - Building Sim.
In the fourth quarter of 2021, the top city-building games on the Android platform in Nigeria exhibited diverse trends in downloads, revenue, and active user metrics. Here’s a closer look at the performance of the top 5 games in this category.
Megapolis: City Building Sim from Social Quantum Ltd saw its weekly downloads fluctuate, starting at 647K in late September and gradually declining to 385K by the end of December. The game’s weekly revenue experienced significant spikes, peaking at approximately $27 in the final week of December. Active users started at 1.08K at the beginning of the quarter and ended at 882 in the last week of December.
City Island 3 - Building Sim by Sparkling Society - Build Town City Building Games showed a steady increase in weekly downloads, rising from 407K in late September to 595K by the end of December. The game generated $8 in revenue during the last week of December. Active users increased from 470 in late September to 614 by the end of December.
Craftheim - Lumberjack Island from CASUAL AZUR GAMES had a varied download trend, starting with 486K in late September, dropping mid-quarter, and then peaking at 904K in the week of November 22. Active users followed a similar pattern, peaking at 1.65K by the end of November and ending the quarter with 699.
Little Big City 2 by Gameloft SE had relatively stable weekly downloads, ranging from 167K to 432K throughout the quarter. The game’s revenue was modest, with a peak of $11 in early November. Active users began at 570 and rose to 627 by the end of December.
City Island 5 - Building Sim, also by Sparkling Society - Build Town City Building Games, saw its weekly downloads increase from 170K in late September to 413K by the end of December. Revenue peaked at $6 in the week of December 20. Active users grew steadily, starting at 1.1K and reaching 1.63K by the end of the quarter.
These insights highlight the dynamic nature of the city-building game market on Android in Nigeria during Q4 2021. For more detailed insights and data, visit Sensor Tower.